Briefing design mobile phone app Titik Pintar
Shared UI on every page:
- Menu buttons
o Game (icon)
o Statistics (icon)
o Shop (icon)
o Friends (icon)
o Profile (icon)
- Key statistics
o Experience (icon) value (example 4.899)
o Coins (icon) value (example 293)
This specific screen should contain (extends viewport, so higher than one single screen):
- A selection of 6 different topics (possibly a heading above)
o English
o Bahasa
o Mathematics (show selected state after selection)
o Pancasila
o Natural sciences
o Arts
- A button to play together with another kid (possibly a heading above)
o Number of players ready to play (example 6)
o Number of coins to win (example 12)
- Possibly the logo
Corporate identity guidelines (see www.titikpintar.id, only top part)
- Design for kids:
o Colorful
o Playful
o Choose icons over text
- Stick to color scheme (not 100% fixed, differences allowed, pick what you think works best)
Target market
- Indonesia (South east asia)
It's for an education gamification platform, so can be cartoony/game-like.
1 or 2 options for the first screen please, the budget indicated is for this first screen.
If picked, there will be 10-15 more screens.